<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="bbPress/1.0.2" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>k-Wave User Forum &#187; Topic: Combination of attenuation coefficients</title>
		<link>http://www.k-wave.org/forum/topic/combination-of-attenuation-coefficients</link>
		<description>Support for the k-Wave MATLAB toolbox</description>
		<language>en-US</language>
		<pubDate>Tue, 12 May 2026 23:09:15 +0000</pubDate>
		<generator>http://bbpress.org/?v=1.0.2</generator>
		<textInput>
			<title><![CDATA[Search]]></title>
			<description><![CDATA[Search all topics from these forums.]]></description>
			<name>q</name>
			<link>http://www.k-wave.org/forum/search.php</link>
		</textInput>
		<atom:link href="http://www.k-wave.org/forum/rss/topic/combination-of-attenuation-coefficients" rel="self" type="application/rss+xml" />

		<item>
			<title>Bradley Treeby on "Combination of attenuation coefficients"</title>
			<link>http://www.k-wave.org/forum/topic/combination-of-attenuation-coefficients#post-7215</link>
			<pubDate>Wed, 12 Feb 2020 11:42:59 +0000</pubDate>
			<dc:creator>Bradley Treeby</dc:creator>
			<guid isPermaLink="false">7215@http://www.k-wave.org/forum/</guid>
			<description>&#60;p&#62;Hi Kris,&#60;/p&#62;
&#60;p&#62;Do you have broadband signal or a single frequency / tone burst? If you can fix your frequency, then you can calculate the total attenuation in the voxel in dB/cm. Then you can convert this back to values for &#60;code&#62;alpha_coeff&#60;/code&#62; by fixing &#60;code&#62;f&#60;/code&#62; and &#60;code&#62;alpha_power&#60;/code&#62; (e.g., to 2).&#60;/p&#62;
&#60;p&#62;Hope that helps,&#60;/p&#62;
&#60;p&#62;Brad.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kdreher on "Combination of attenuation coefficients"</title>
			<link>http://www.k-wave.org/forum/topic/combination-of-attenuation-coefficients#post-7139</link>
			<pubDate>Fri, 29 Nov 2019 15:08:21 +0000</pubDate>
			<dc:creator>kdreher</dc:creator>
			<guid isPermaLink="false">7139@http://www.k-wave.org/forum/</guid>
			<description>&#60;p&#62;Hello,&#60;/p&#62;
&#60;p&#62;I would like to combine two attenuation coefficients in one voxel for simulating with blood perfused tissue. I know that the attenuation is calculated by a = a_0 * f^y.&#60;br /&#62;
For example: If I want to combine two substances (e.g. 99% water and 1% blood), I could define my attenuation as a_tot = 0.99 * a_0_water * f^y_water + 0.01 * a_0_blood *f^y_blood.&#60;br /&#62;
But I can't define different y-values for different voxels and I can't analytically bring this equation to the form a_tot = a_0_tot * f^y_tot, so that I can have one y_value for all voxels.&#60;br /&#62;
What do you think I could do to simulate this as realistically as possible?&#60;/p&#62;
&#60;p&#62;Sincerely,&#60;br /&#62;
Kris
&#60;/p&#62;</description>
		</item>

	</channel>
</rss>
