| kspaceFirstOrder3D-CUDA 1.1 The CUDA/C++ implementation of the k-wave toolbox for the time-domain simulation of acoustic wave fields in 3D

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Member CUDATrasnposeReal3DMatrixXYSquare (float *outputMatrix, const float *inputMatrix, const dim3 dimSizes)

  - What about Warp shuffle?

  http://www.pixel.io/blog/2013/3/25/fast-matrix-transposition-on-kepler-without-using-shared-mem.html

Member THDF5_FileHeader::TFileHeaderItems
  In the future we should add number of GPUs, peak GPU memory.